Move using W A S D OR Arrow Keys, ↑ ← ↓ → (you can press and hold to go fast in a long straight line)
Your goal of the game (as the little blue square) is to get from the starting point of the maze all the way to the end (the little green square) before being killed by the enemy (the little red square).
In 'Normal Mode', you are in a 30x30 grid maze, and you must reach the end before the enemy gets you.
In 'Small Mode', the maze is only a 20x20 grid. You may think that it's easier because it's smaller but don't let that fool you!
HINT: The way the enemy works is it moves towards you only one axis at a time, for example if it's on the same x-axis as you, it will start moving towards you until you change your axis value (by moving), same for the y-axis. SO this means you should wait until it's close to you and then move quickly to try and "juke it out".
(The enemy CAN go through the walls, so be careful.)
TIP: Go full screen before playing the game. The maze may be too big for your screen and you may have to scroll down unless you FULLSCREEN.
So... 'Hard Mode' was made by when I accidentally mismatched the grid values of the maze in my javascript file and the coresponding values in my css file, creating the monstrosity that is 'Hard Mode'.
In order to move in this mode, you kind of have to figure it out, like some kind of messed up learning curve, (sorry, Mr. Brash & other people testing!). You can only move left, right, diagonal up-right and diagonal left-down. Using these directions you can jump from one side of the maze to another if you go to the far left or right edges (like Pac-Man but no specific spot). You must use this teleport feature in order to find the end due to the large diagonal wall in the middle of the maze.
Oh and btw there still is an enemy in this mode...
Good luck with figuring out 'Hard Mode'!